William Saballos Tools/Pipelines Technical Artist
Houdini Remote Render Tracking Tool
- Houdini Python script that sends render data to a server on specific render events
- Server that stores information received from Houdini in a database and blob storage
- Frontend website that retrieves data to review renders from a web app
3D Demo Reel
- Houdini dynamics
- Character Design
Unreal Engine VR Prototype for Magic the Gathering (WIP)
- Gets cards associated from a small Python server. The player card names are stored in a database after being scanned by an OCR script.
- Uses Unreal Engine Blueprints to fetch card data from a Magic the Gatehring API, then applies image from API to a dynamic material.
- Displays card description from selected card to an Unreal Engine Widget.
Three.js Interactive Scene
- Animation created with a motion capture suit
- Rig created in Blender with ARP
- Model created in Blender